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The Journal of Neurophysiology Vol. 87 No. 3 March 2002, pp. 1646-1650
Copyright ©2002 by the American Physiological Society
RAPID COMMUNICATION
1Centre for Systems Engineering and Applied Mechanics, Université Catholique de Louvain, B-1348 Louvain-la-Neuve; 2Laboratory of Neurophysiology, Université Catholique de Louvain, B-1200 Brussels, Belgium; and 3Smith Kettlewell Eye Research Institute, San Francisco, California 94115
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ABSTRACT |
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de Brouwer, Sophie, Demet Yuksel, Gunnar Blohm, Marcus Missal, and Philippe Lefèvre. What Triggers Catch-Up Saccades During Visual Tracking?. J. Neurophysiol. 87: 1646-1650, 2002. When tracking moving visual stimuli, primates orient their visual axis by combining two kinds of eye movements, smooth pursuit and saccades, that have very different dynamics. Yet, the mechanisms that govern the decision to switch from one type of eye movement to the other are still poorly understood, even though they could bring a significant contribution to the understanding of how the CNS combines different kinds of control strategies to achieve a common motor and sensory goal. In this study, we investigated the oculomotor responses to a large range of different combinations of position error and velocity error during visual tracking of moving stimuli in humans. We found that the oculomotor system uses a prediction of the time at which the eye trajectory will cross the target, defined as the "eye crossing time" (TXE). The eye crossing time, which depends on both position error and velocity error, is the criterion used to switch between smooth and saccadic pursuit, i.e., to trigger catch-up saccades. On average, for TXE between 40 and 180 ms, no saccade is triggered and target tracking remains purely smooth. Conversely, when TXE becomes smaller than 40 ms or larger than 180 ms, a saccade is triggered after a short latency (around 125 ms).
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INTRODUCTION |
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The retina of primates
contains a higher acuity zone or fovea that needs to be precisely
oriented to allow a fine perception. Therefore these species developed
a repertoire of eye movements to orient the visual axis or gaze toward
targets of interest. Saccades are fast eye movements (maximum eye
velocity >500 deg/s) that allow primates to shift gaze between
stationary targets (Becker 1991
). The sensory
information the saccadic system uses is the difference between target
and gaze positions, i.e., position error. The delays inherent to the
processing of visual information prevent from controlling these
fast movements under visual feedback. Their control is based on an
efference copy of oculomotor commands. Smooth pursuit eye movements
allow primates to follow moving objects with the eyes. Smooth pursuit
eye movements are much slower than saccades (eye velocity usually <50
deg/s) and are controlled by visual feedback (Pola and Wyatt
1991
). The oculomotor system cannot rely solely on position
error to orient toward moving targets. Indeed, visual information about
target motion is necessary for accurate visual tracking. The sensory
information used is the relative motion of the target with respect to
the fovea, or retinal slip. In natural circumstances, given the delays
present in the visual pathways and the saturation of eye acceleration
during smooth eye movements (Lisberger and Westbrook
1985
; Tychsen and Lisberger 1986
), it is
necessary to combine smooth eye movements with "catch-up" saccades
to catch a moving target. Saccades are particularly frequent during
pursuit with a low gain or following unexpected changes in velocity
and/or direction of the target (Boman and Hotson 1992
).
Smooth pursuit eye movements without saccades are typical steady-state
responses to predictable target motion (Barnes and Asselman
1991
). For pursuit initiation, Rashbass (1961)
proposed a paradigm that combines the initial ramp motion of the target
with a step in the opposite direction. This paradigm allows varying the
size of the initial catch-up saccade or obtaining pursuit initiation
without any saccade, depending on the parameters used for the target
step and ramp.
The goal of this study is to understand precisely the sensory conditions leading to the occurrence of catch-up saccades during smooth pursuit. Sensory cues available are position error and retinal slip, which are known to play different roles in saccades and smooth pursuit. How the oculomotor system achieves this complex task of decision between two different control strategies, i.e., saccadic and smooth eye movements, is still unknown. This study is a good testing bench for understanding these mechanisms and could give insight concerning the way the CNS combines different control strategies to achieve a common goal.
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METHODS |
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Subjects were seated 1 m in front of a tangent screen,
which spanned ±45 deg of their visual field. Their head was restrained by a chin-rest. The target was a laser spot back-projected onto a
screen that moved horizontally. The position of one eye was recorded
with the scleral search coil technique (Collewijn et al.
1975
; Robinson 1963
). Six normal human subjects
participated in the experiment, two of them being completely
naïve. All procedures were approved by the Université
catholique de Louvain ethics committee. All trials started with an
initial fixation period of 1 s at a position 20 deg to the left or
to the right of the straight ahead position. The left initial position
preceded motion to the right and the right position motion to the
left. The fixation period was followed by a classical step-ramp
target motion lasting
600 ms (Rashbass paradigm). We tested three
different initial target velocities
(TV1 = 10, 20, or 30 deg/s) in the two
horizontal directions. Velocity and direction of the first ramp varied
randomly. After a random period varying in a range of 500 ms, a second
step in position (PS) and velocity (VS) occurred. Target velocity
(TV2 = TV1 + VS) remained constant for
another period of minimum 500-ms duration (range: 500-700 ms) before a
final fixation period (1,000 ms). We tested a large range of VS (from
50 to +50 deg/s). For VS larger than 10 deg/s, PS was randomly chosen
between
20 and 10 deg. For VS smaller than
10 deg/s, PS was between
10 and 20 deg and for VS between
10 and 10 deg/s, PS was between
10 and 10 deg. Subjects were instructed to follow the target.
Saccades were detected by an acceleration criterion (750 deg/s2) and were visually inspected. We analyzed
only the first saccade occurring after the change in target velocity.
Trials with saccades occurring directly after the step (latency <150
ms) were not included in the analysis because their programming could
be based on visual information before the step. Trials were first
classified in two categories: trials without any saccade in the first
400 ms following the step ("smooth trials") and trials with the
first saccade occurring between 150 and 400 ms after the step
("saccade trials"). Saccade trials were then subdivided in two
categories: trials with the first saccade occurring between 150 and 300 ms after the step ("early saccade trials") and trials with the
first saccade occurring between 300 and 400 ms after the step ("late
saccade trials"). Late saccade trials were of particular interest
because their latency was significantly larger than the latency of
normal saccades (approximately 200 ms), which indicates that the
sensory conditions for the triggering of saccades were not present just
after the step for these trials.
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RESULTS |
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In our protocol, we used the well-known Rashbass paradigm to
initiate pursuit without saccades. After pursuit was initiated and eye
velocity reached a steady state, we introduced a second position (PS)
and/or velocity step (VS). With this paradigm, velocity and position
steps of different amplitudes could be tested during ongoing pursuit
(see Fig. 1, A-H). Examples
of smooth pursuit with a target acceleration (VS > 0) are
illustrated in the left column of Fig. 1, whereas examples with a
target deceleration are represented in the right column of Fig. 1. Both
forward target steps (PS > 0; Fig. 1, A, D,
F, and H) and reverse target steps (PS < 0;
Fig. 1, B, C, E, and G)
were tested. When target acceleration was combined with a forward step
of the target, a short latency saccade was triggered (Fig.
1A, early saccade). The same occurred when the target
decelerated and a reverse step in position was applied (Fig.
1B). These early saccade trials are similar to what has been
classically reported in the literature (Collewijn and Tamminga
1984
) following unexpected changes in target motion. In
contrast, in the particular case when the position step was opposite to
the velocity step, it was possible to obtain pursuit responses without
any saccade (smooth trials) by choosing the appropriate PS, even for
very large VS (up to ±50 deg/s). This led to smooth eye acceleration
(Fig. 1C) or deceleration (Fig. 1D) in smooth
trials. The example in Fig. 1D is of special interest because it illustrates the capability of the smooth pursuit system to
change the direction of the eye from right to left with a smooth acceleration. We will refer to these smooth trials as responses to the
generalized Rashbass paradigm, in reference to the paradigm proposed by
Rashbass (1961)
for pursuit initiation. For different combinations of PS and VS, Fig. 1, E-H, shows examples of
late saccade trials for which smooth eye movements did not match target motion and a saccade was triggered to catch the target. This was the
case when the smooth response was too weak, i.e., insufficient eye
acceleration (Fig. 1E) or deceleration (Fig. 1F),
but also when it was too strong, i.e., too high eye acceleration (Fig. 1G) or deceleration (Fig. 1H). In these cases, a
late saccade occurred to catch the target by reducing residual position
error.
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Figure 2 provides, on the basis of
sensory signals, an explanation of the mechanism that triggers catch-up
saccades. Figure 2A illustrates the combinations of retinal
slip (RS) and position error (PE) 125 ms before saccade onset for all
saccade trials (gray disks). The duration of 125 ms was assumed to be
the average saccade latency after the decision has been made to trigger
a saccade on the basis of RS and PE. This duration is slightly larger than the minimal latency (around 100 ms) that is necessary to program a
saccade (Becker and Jurgens 1979
). Quantitatively
similar results are due for latencies in the range of 100-150 ms.
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The different symbols correspond to the saccade trials illustrated in
Fig. 1, A, B, E-H. The saccade zone,
which is defined as the domain of retinal slip and position error that
contains a larger proportion of saccade trials than smooth trials,
includes all but the central sectors of Fig. 2A, delimited
by the two solid lines. The limits of the saccade zone were determined
on the basis of the quantitative analysis illustrated in Fig.
3. Figure 2B shows the phase
plot of instantaneous RS versus PE for all smooth trials (gray curves).
Each segment is associated with a single trial and represents the
instantaneous value of RS as a function of PE, starting at the time of
the step for a duration of 400 ms. The phase plots of the particular
examples of late saccade and smooth trials illustrated in Fig. 1 are
superposed (black curves). This panel can be regarded as the complement
of panel A, as it represents all the combinations of PE and
RS that did not trigger a saccade (smooth zone). When the trajectory
remains in the middle of the smooth zone, there is a high probability of having a smooth trial (circles corresponding to examples in Fig. 1,
C and D), whereas if the trajectory leaves the
gray zone and enters the saccade zone (Fig. 2A), a late
saccade occurs (diamonds and squares corresponding to Fig. 1,
E-H). For smooth trials (circles, Fig. 1, C and
D), the phase plots end at the origin of the graph, which
means that the smooth eye movement catches the target (PE = RS = 0). For late saccade trials, the transition to dashed lines (Fig. 2B) corresponds to the time at which the decision was
made to trigger a saccade. Thus the dashed lines correspond to the last
125 ms before saccade onset. The interest of the phase plot representation in Fig. 2B is that it shows the eye
trajectory as a function of the two parameters playing a role for the
saccade trigger (PE and RS). In the six trajectories of the individual examples in the phase plot, there is no variation of retinal slip in
the first 125 ms after the target step (dotted line), which is
consistent with the hypothesis that the information about target step
is not yet available to the pursuit system due to visual delays
(Becker and Jurgens 1979
).
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Figure 3 shows the distribution of the relative number of saccade
trials as a function of the "eye crossing time," which is the time
necessary for the eye to cross the target at constant eye velocity
(TXE =
PE/RS). For saccade trials,
TXE was evaluated on the basis of the
retinal slip and position error 125 ms before saccade onset (Fig.
2A), whereas for smooth trials, each trial was characterized
by the average value of TXE across the
smooth trajectory (Fig. 2B, starting at the step and ending
400 ms after the step). The distribution of the percentage of saccade
trials is represented by the gray histogram in Fig. 3, with a minimum below 20% for TXE in the range of 80 to 160 ms. The black histogram in Fig. 3 represents the distribution of
the relative number of late saccade trials. Late saccade trials are
concentrated near the borders of the saccade zone, which is delimited
by TXE = 40 ms and
TXE = 180 ms (50% saccade trials,
Fig. 2A). For individual subjects, the values of
TXE delimiting the saccade zone varied in the range of 0 to 220 ms.
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DISCUSSION |
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This study brings new insights to the interaction between the
saccadic and smooth pursuit systems. Indeed, understanding what the
sensory parameters are that determine the triggering of catch-up saccades is fundamental when studying visual tracking of moving targets. We showed that it was possible to control the probability of
occurrence of catch-up saccades by combining appropriate values of
position and velocity steps. Previous studies were performed with
similar experimental conditions (Carl and Gellman 1987
;
Lisberger et al. 1981
; Morris and Lisberger
1987
) but they focused on the smooth responses rather than on
the mechanism controlling the decision to trigger a catch-up saccade.
In our protocol, other combinations of PS and VS that are aimed at
triggering early or late saccades would be very useful in studying
specifically catch-up saccades during pursuit. Manipulating
appropriately PS and VS would provide a wide range of catch-up saccade
amplitude for different combinations of RS and PE. This would allow us
to get insight on the role played by prediction in catch-up saccades
(de Brouwer et al. 2001
; Keller and Johnsen
1990
; Kim et al. 1997
) and could be combined
with electrophysiological recordings to better understand the
mechanisms of interaction between saccades and smooth pursuit (Keller et al. 1996
; Krauzlis et al.
1997
).
There are other examples of close interactions between the saccadic and
smooth pursuit systems that have been recently described in the
literature. It has been shown that there is a common motor or position
error signal in the superior colliculus that could be shared by the
saccadic and smooth pursuit systems (Basso et al. 2000
;
Krauzlis et al. 1997
, 2000
). At the premotor level, Missal et al. (2000)
have found neurons in the
mesencephalon that are active during both kinds of eye movements,
raising the possibility that they play a role in the synergy between
saccadic and smooth pursuit systems. Another site of interaction
between both systems is the oculomotor cerebellar vermis where lesions
affect both saccades and smooth pursuit (Takagi et al. 1998
,
2000
). Krauzlis and Miles (1998)
reported that
the vermis might contribute to the elaboration of an error signal that
is common to both types of eye movements. Electrical stimulation in
that structure evokes saccades or smooth eye movements, depending on
the sensory context at the time of stimulation. In our study, the
sensory context could be described by the combination of PE and RS.
Finally, at the cortical level, there is anatomical evidence for
connections between structures containing subregions for saccades and
pursuit (Tian and Lynch 1996
).
The dynamics and the control mechanisms of smooth and saccadic eye
movements are very different. The capacity of the CNS to manage the
transitions between these two control modes is a good example of
planning in the motor system. A comprehension of this switching
mechanism toward a common goal in the oculomotor system might be very
useful in understanding the interaction between complex control modes
in other motor systems. There are similarities in the control of smooth
pursuit and manual tracking of moving targets (Engel et al.
2000
) despite the large difference in the inertia of the eye
and the arm. After the removal of the saccades from the oculomotor
records, it appears that the smooth eye movements and tracking arm
movements have similar patterns of responses to changes in target
direction. Thus the generalized Rashbass paradigm might also be useful
for studying manual tracking.
Our study answered our original question as to "what triggers
catch-up saccades?". We found that the main parameter controlling the
decision mechanism is the eye crossing time, which depends on two
sensory signals: position error and retinal slip. In fact, catch-up
saccades are triggered when the value of the eye crossing time enters
the saccade zone (TXE < 40 ms or
TXE > 180 ms), which means that it is
likely not possible to catch the target solely by means of a purely
smooth acceleration. All types of trials (smooth, early, or late
saccade trials) obey this same rule. For early saccades, the eye
crossing time is already inside the saccade zone soon after the step
such that a saccade is triggered rapidly. For late saccades, the eye
crossing time first lies within the smooth zone but after some time the
pursuit response is such that the trajectory crosses the limit of the
saccade zone. In smooth trials, the pursuit response is such that the
trajectory remains inside the smooth zone. The eye crossing time
parameter that controls the decision to trigger saccades could also be
related to the time-to-collision parameter used in steering control
(limbs, whole body, cars, or aircraft) (Lee 1998
;
Regan and Gray 2000
). In conclusion, our finding can
therefore be considered as a model of how the decision to trigger a
saccade could be elaborated during pursuit.
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ACKNOWLEDGMENTS |
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This work was supported by the Fonds National de la Recherche Scientifique; the Belgian program on inter-university poles of attraction initiated by the Belgian state, Prime Minister's office for Science, Technology, and Culture (SSTC); Actions de Recherche Concertées; and an internal research grant (Fonds Spéciaux de Recherche) of the Université Catholique de Louvain.
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FOOTNOTES |
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Address for reprint requests: P. Lefèvre, CESAME, Université Catholique de Louvain, 4 av. G. Lemaître, B-1348 Louvain-la-Neuve, Belgium (E-mail: lefevre{at}csam.ucl.ac.be).
Received 29 May 2001; accepted in final form 2 November 2001.
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